light sound matter

A research and development studio in Queens, New York.

L / S / M
Est. Queens, NY Three pillars
01

light

Blue plate

Visual systems for artists and brands. Real-time graphics, creative content, and large-format projection mapping.

We build the instrument as well as the image. Work runs from browser-native real-time rendering to projector rigs driven by custom control surfaces.

DisciplinesReal-time graphics · Projection mapping · Motion · Creative content
StackTouchDesigner · WebGL / Three.js · GLSL
OutputLive visuals · Installation · Screen · Projected environment
Reel pending
02

sound

Red plate

Scores, custom audio, and music production. Sonic identity for brands, and sound design built from source.

A working catalogue of original music sits behind the studio, alongside a sound design library built element by element rather than assembled from packs.

DisciplinesScore · Production · Sound design · Sonic identity
Formats24-bit / 48 kHz · Multichannel stems · Logo stings
OutputRecord · Commercial · Interface audio · Brand mark
Selected works pending
03

matter

Overprint

The Matter Forge. Physical fabrication from digital models: objects, parts, and hardware for custom devices.

Parametric models drive a headless pipeline that scales and slices a design across fixed sizes, so one source file produces a consistent family of physical parts. Print and poster work runs alongside it.

DisciplinesParametric modelling · FDM fabrication · Enclosure design · Print
Size family50 mm · 152 mm · 210 mm
OutputEntertainment objects · Functional parts · Device hardware
Catalogue pending
Currently in the lab

Work in progress, stated as such.